I'm still at that brainstorming stage where a lot of ideas are still whirring around inside my head, waiting for the best ones to percolate to the top. A couple of friends have been helping with the process and have contributed some great ideas, and at the same time helping me keep my head out of the clouds :)
I have though settled on the following things:
- It will be web based. I have been tempted several times, playing around with various game frameworks and ideas, and I keep coming back to wanting to do something a bit different on the web (and this doesn't mean embedding a Java applet in the browser-- ewe! :) ).
- It will be very MUD like. I've played with a couple of graphical game engines and continue to prove to myself that I am not an artist. Many will probably quickly point out that I am not much of a word smith either, but hopefully I have a better chance at improving my writing capabilities than I would my drawing capabilities. I also have many fond memories playing MUDs in the past and think that there is still a lot to be explored in that area of game development.
- The game will be heavily influenced by the Enoch RPG. It is a very refreshing departure from the typical D20 rule sets, and the lore of Enoch parallels a lot of ideas that I have been stewing on for some time. Many thanks to Chad for his work on it, and I encourage you to check it out if you are interested in apocalyptic rpgs.

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